At some point after Quake (I think maybe Half Life) I quit playing games. I think around the time I started getting into music, and eventually started the band.
I've tried to get into games again. Really I have. I've been very very slowly working through Half Life 2 and Portal (a gift, thanks Heath).
I play on the Wii occasionally, mostly House of the Dead: Overkill and World of Goo... but I find more often than not I have other things I'd rather do than look at a screen and watch representations of things dying, as fun as that is.
I'm sorry, I'm not a gamer.
I tried.
Season 2 is much better, but it takes some effort.
At first the show irritated me. While there is obviously a season wide plot, each episode always appears to start randomly in the middle of an unexplained situation that always made me think I was watching the show out of order.
But I found something that made it bearable.
At various points in the show characters come back in time to help/hinder John Connor. Two of these characters knew each other in the future. It is hinted during the present-day meeting of these characters that the future has changed between each character's arrival in the present.
If I approached each episode as a moment in John Connor's timeline that significantly altered the future, the show became a lot more fun. The random-cut intros were an editing device to show change. The confusing motivation of the from-the-future characters explained by their differing timelines. The inevitability of the machine/human wars (explained in the Terminator 3 movie) is also nicely hinted at by the episodic destruction and re-discovery of Skynet technology.
I'd heard the show ended on a massive cliffhanger, but I found it the perfect ending to my self constructed sub-plot.
Meanwhile, Shirley Manson makes a fantastic Terminator.
I've been busy.